Seth's PyraMall

A game built in a 6-person team, awarded by Studio Gobo.

As part of the “Game Programming Lab” course, I worked in a team of 6 to build a video game in C# with MonoGame. I was responsible for parts of the art and animation, the graphical user interface, and designing and implementing items for player interaction. At the final presentation, our game was awarded by professional game studio Studio Gobo.

Play it: itch.io — watch the trailer